Utility class for creating instances of LightProbe.
Creates a light probe from the given (radiance) environment map. The method expects that the environment map is represented as a cube texture.
Creates a light probe from the given (radiance) environment map. The method expects that the environment map is represented as a cube render target.
The format of the cube render target must be set to RGBA.
For more info on how to obtain the source code of this module see this page.