ArrayCamera - Verge3D User Manual - Soft8Soft
Description: Learn how to use ArrayCamera in your interactive 3D apps made with Verge3D

Object3D → Camera → PerspectiveCamera →

# ArrayCamera

ArrayCamera can be used in order to efficiently render a scene with a predefined set of cameras. This is an important performance aspect for rendering VR scenes.

An instance of ArrayCamera always has an array of sub cameras. It's mandatory to define for each sub camera the `viewport` property which determines the part of the viewport that is rendered with this camera.

## Constructor

### ArrayCamera(array : Array)

An array of cameras.

## Properties

See the base PerspectiveCamera class for common properties.

### # .cameras : Array

An array of cameras.

### # .isArrayCamera : Boolean

Read-only flag to check if a given object is of type ArrayCamera.

## Methods

See the base PerspectiveCamera class for common methods.

## Source

For more info on how to obtain the source code of this module see this page.