LineBasicMaterial - Verge3D User Manual - Soft8Soft
Description: Learn how to use LineBasicMaterial in your interactive 3D apps made with Verge3D

Material →

# LineBasicMaterial

A material for drawing wireframe-style geometries.

## Code Example

`const material = new v3d.LineBasicMaterial({ color: 0xffffff, linewidth: 1 });`

## Constructor

### LineBasicMaterial(parameters : Object)

parameters — (optional) an object with one or more properties defining the material's appearance. Any property of the material (including any property inherited from Material) can be passed in here.

The exception is the property color, which can be passed in as a hexadecimal string and is `0xffffff` (white) by default. Color.set(color) is called internally.

## Properties

See the base Material class for common properties.

### # .color : Color

Color of the material, by default set to white (`0xffffff`).

### # .fog : Boolean

Whether the material is affected by fog. Default is `true`.

### # .linewidth : Float

Controls line thickness. Default is `1`.

Due to limitations of the OpenGL Core Profile with the WebGL renderer on most platforms linewidth will always be 1 regardless of the set value.

## Methods

See the base Material class for common methods.

## Source

For more info on how to obtain the source code of this module see this page.