Verge3D PzLib API — Physics

# Physics

#### findAndRemovePhysicsBody(obj)

Find the physics body associated with the given object and remove it.

##### Parameters:

Name | Type | Description
--- | --- | ---
`obj` | v3d.Object3D | Object.

#### findAndRemovePhysicsConstraint(obj1, obj2)

Find the physics constraint associated with the given 2 objects and remove it.

##### Parameters:

Name | Type | Description
--- | --- | ---
`obj1` | v3d.Object3D | The object having the constraint.
`obj2` | v3d.Object3D | The other object having the constraint.

#### resetPhysicsBody(body)

Cleanup forces and velocities for the given physics body.

##### Parameters:

Name | Type | Description
--- | --- | ---
`body` | Ammo.btRigidBody | The physics body.

See:
  - Extending Physics with JavaScript

#### setPhysicsBodyTransformFromObj(body, obj)

Set the given physics body's world transform from the given scene object.

##### Parameters:

Name | Type | Description
--- | --- | ---
`body` | Ammo.btRigidBody | The physics body.
`obj` | Object3D | The scene object.

See:
  - Extending Physics with JavaScript