[page:Geometry] →
[name]
Creates a torus knot, the particular shape of which is defined by a pair of coprime integers, p and q. If p and q are not coprime, the result will be a torus link.
Example
var geometry = new v3d.TorusKnotGeometry(10, 3, 100, 16);
var material = new v3d.MeshBasicMaterial({ color: 0xffff00 });
var torusKnot = new v3d.Mesh(geometry, material);
scene.add(torusKnot);
Constructor
[name]([param:Float radius], [param:Float tube], [param:Integer tubularSegments], [param:Integer radialSegments], [param:Integer p], [param:Integer q])
- radius - Radius of the torus. Default is 1.
- tube — Radius of the tube. Default is 0.4.
- tubularSegments — Default is 64.
- radialSegments — Default is 8.
- p — This value determines, how many times the geometry winds around its axis of rotational symmetry. Default is 2.
- q — This value determines, how many times the geometry winds around a circle in the interior of the torus. Default is 3.
Properties
.parameters
An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
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