Generate geometry representing a parametric surface.
var geometry = new v3d.ParametricBufferGeometry(v3d.ParametricGeometries.klein, 25, 25);
var material = new v3d.MeshBasicMaterial({ color: 0x00ff00 });
var klein = new v3d.Mesh(geometry, material);
scene.add(klein);
func — A function that takes in a [page:Float u] and [page:Float v] value each between 0 and 1 and modifies a third [page:Vector3] argument
slices — The count of slices to use for the parametric function
stacks — The count of stacks to use for the parametric function
An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
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