Creates a cube texture made up of six images.
var loader = new v3d.CubeTextureLoader();
loader.setPath('textures/cube/pisa/');
var textureCube = loader.load([
'px.png', 'nx.png',
'py.png', 'ny.png',
'pz.png', 'nz.png'
]);
var material = new v3d.MeshBasicMaterial({ color: 0xffffff, envMap: textureCube });
CubeTexture is almost equivalent in functionality and usage to [page:Texture]. The only differences are that the images are an array of 6 images as opposed to a single image, and the mapping options are [page:Textures v3d.CubeReflectionMapping] (default) or [page:Textures v3d.CubeRefractionMapping]