[page:TargetConstraint] →
[name]
A constraint which makes the constrained object behave like a child
of the target object without actual parenting.
Constraints are used to set up various relations between objects by
affecting their position, rotation and scale. Can be used with the
[page:Object3D.constraints Object3D.constraints] property.
Constructor
[name]([page:Object3D target])
Properties
See the base [page:TargetConstraint] class for common properties.
[property:Boolean isChildOfConstraint]
Used to check whether this or derived classes are childOf constraints. Default is *true*.
[property:Matrix4 offsetMatrix]
The offset matrix for the constrained object. Applied in the parent space. Default is the identity matrix.
[property:String type]
The constraint's type. Equals to "ChildOfConstraint".
Methods
See the base [page:TargetConstraint] class for common methods.