[page:TargetConstraint] →
[name]
A constraint which makes the constrained object inherit the target's
rotation.
Constraints are used to set up various relations between objects by
affecting their position, rotation and scale. Can be used with the
[page:Object3D.constraints Object3D.constraints] property.
Constructor
[name]([page:Object3D target])
Properties
See the base [page:TargetConstraint] class for common properties.
[property:Boolean isCopyRotationConstraint]
Used to check whether this or derived classes are copy rotation constraints. Default is *true*.
[property:String type]
The constraint's type. Equals to "CopyRotationConstraint".
Methods
See the base [page:TargetConstraint] class for common methods.