There are nine types of [page:BufferAttribute] available in Verge3D. These correspond to the JavaScript [link:https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray#Syntax Typed Arrays].
v3d.Float64BufferAttribute
v3d.Float32BufferAttribute
v3d.Uint32BufferAttribute
v3d.Int32BufferAttribute
v3d.Uint16BufferAttribute
v3d.Int16BufferAttribute
v3d.Uint8ClampedBufferAttribute
v3d.Uint8BufferAttribute
v3d.Int8BufferAttribute
array -- this can be a typed or untyped (normal) array. It will be converted to the Type specified.
itemSize -- the number of values of the array that should be associated with a particular vertex.
normalized -- (optional) indicates how the underlying data in the buffer maps to the values in the GLSL code.