[page:BufferGeometry] →

[name]

This is the [page:BufferGeometry] port of [page:TorusGeometry].

Example

var geometry = new v3d.TorusBufferGeometry(10, 3, 16, 100); var material = new v3d.MeshBasicMaterial({ color: 0xffff00 }); var torus = new v3d.Mesh(geometry, material); scene.add(torus);

Constructor

[name]([param:Float radius], [param:Float tube], [param:Integer radialSegments], [param:Integer tubularSegments], [param:Float arc])

radius - Radius of the torus, from the center of the torus to the center of the tube. Default is 1.
tube — Radius of the tube. Default is 0.4.
radialSegments — Default is 8
tubularSegments — Default is 6.
arc — Central angle. Default is Math.PI * 2.

Properties

.parameters

An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.

[sourceHint]