它几乎和[page:Object3D Object3D]是相同的,其目的是使得组中对象在语法上的结构更加清晰。
var geometry = new v3d.BoxBufferGeometry(1, 1, 1);
var material = new v3d.MeshBasicMaterial({color: 0x00ff00});
var cubeA = new v3d.Mesh(geometry, material);
cubeA.position.set(100, 100, 0);
var cubeB = new v3d.Mesh(geometry, material);
cubeB.position.set(-100, -100, 0);
//create a group and add the two cubes
//These cubes can now be rotated / scaled etc as a group
var group = new v3d.Group();
group.add(cubeA);
group.add(cubeB);
scene.add(group);
请参阅其基类[page:Object3D]来查看公共属性。
一个字符串:“Group”。这个属性不应当被改变。
请参阅其基类[page:Object3D]来查看其公共方法。