[page:TargetConstraint] →

[name]

A constraint which makes the constrained object inherit the target's rotation.

Constraints are used to set up various relations between objects by affecting their position, rotation and scale. Can be used with the [page:Object3D.constraints Object3D.constraints] property.

Constructor

[name]([page:Object3D target])

Properties

See the base [page:TargetConstraint] class for common properties.

[property:Boolean isCopyRotationConstraint]

Used to check whether this or derived classes are copy rotation constraints. Default is *true*.

[property:String type]

The constraint's type. Equals to "CopyRotationConstraint".

Methods

See the base [page:TargetConstraint] class for common methods.