[page:BufferGeometry] →
[name]
This is the [page:BufferGeometry] port of [page:TorusKnotGeometry].
Example
var geometry = new v3d.TorusKnotBufferGeometry(10, 3, 100, 16);
var material = new v3d.MeshBasicMaterial({ color: 0xffff00 });
var torusKnot = new v3d.Mesh(geometry, material);
scene.add(torusKnot);
Constructor
[name]([param:Float radius], [param:Float tube], [param:Integer tubularSegments], [param:Integer radialSegments], [param:Integer p], [param:Integer q])
- radius - Radius of the torus. Default is 1.
- tube — Radius of the tube. Default is 0.4.
- tubularSegments — Default is 64.
- radialSegments — Default is 8.
- p — This value determines, how many times the geometry winds around its axis of rotational symmetry. Default is 2.
- q — This value determines, how many times the geometry winds around a circle in the interior of the torus. Default is 3.
Properties
.parameters
An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
[sourceHint]