[page:BufferGeometry] →

[name]

Creates a tube that extrudes along a 3d curve.

Example

function CustomSinCurve(scale) { v3d.Curve.call(this); this.scale = (scale === undefined) ? 1 : scale; } CustomSinCurve.prototype = Object.create(v3d.Curve.prototype); CustomSinCurve.prototype.constructor = CustomSinCurve; CustomSinCurve.prototype.getPoint = function(t) { var tx = t * 3 - 1.5; var ty = Math.sin(2 * Math.PI * t); var tz = 0; return new v3d.Vector3(tx, ty, tz).multiplyScalar(this.scale); }; var path = new CustomSinCurve(10); var geometry = new v3d.TubeBufferGeometry(path, 20, 2, 8, false); var material = new v3d.MeshBasicMaterial({ color: 0x00ff00 }); var mesh = new v3d.Mesh(geometry, material); scene.add(mesh);

Constructor

[name]([param:Curve path], [param:Integer tubularSegments], [param:Float radius], [param:Integer radialSegments], [param:Boolean closed])

path — [page:Curve] - A path that inherits from the [page:Curve] base class
tubularSegments — [page:Integer] - The number of segments that make up the tube, default is 64
radius — [page:Float] - The radius of the tube, default is 1
radialSegments — [page:Integer] - The number of segments that make up the cross-section, default is 8
closed — [page:Boolean] Is the tube open or closed, default is false

Properties

[property:Object parameters]

An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.

[property:Array tangents]

An array of [page:Vector3] tangents

[property:Array normals]

An array of [page:Vector3] normals

[property:Array binormals]

An array of [page:Vector3] binormals

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