This class can only be used in combination with WebGLRenderer.copyFramebufferToTexture().
See the base Texture class for common properties.
Read-only flag to check if a given object is of type FramebufferTexture.
true by default. This is required so that the data is loaded.
See the base Texture class for common methods.
For more info on how to obtain the source code of this module see this page.