CopyLocationConstraint - Verge3D User Manual - Soft8Soft
Description: Learn how to use CopyLocationConstraint in your interactive 3D apps made with Verge3D

TargetConstraint →

# CopyLocationConstraint

A constraint which makes the constrained object inherit the target's position.

To influence some object, push a CopyLocationConstraint instance into the Object3D.constraints array.

## Constructor

### CopyLocationConstraint(target : Object3D)

target — constraint's target object.

## Properties

See the base TargetConstraint class for inherited properties.

### # .influence : Float

The percentage of influence the constraint has on the object. Default is `1.0` (100%).

### # .invertX : Boolean

Inverts the X axis. Default is `false`.

### # .invertY : Boolean

Inverts the Y axis. Default is `false`.

### # .invertZ : Boolean

Inverts the Z axis. Default is `false`.

### # .isCopyLocationConstraint : Boolean

Read-only flag to check if a given object is of type CopyLocationConstraint.

### # .type : String

The constraint's type. Equals to `"CopyLocationConstraint"`.

### # .useOffset : Boolean

When enabled, allows the owner to be translated, relative to its target’s position. Default is `false`.

### # .useX : Boolean

Constraint affects the X axis. Default is `true`.

### # .useY : Boolean

Constraint affects the Y axis. Default is `true`.

### # .useZ : Boolean

Constraint affects the Z axis. Default is `true`.

## Methods

See the base TargetConstraint class for inherited methods.

## Puzzles

You can use the copy transform puzzle to apply CopyLocationConstraint in a visual manner.

## Source

For more info on how to obtain the source code of this module see this page.